# AddManipulator(VisualElement, IManipulator)

> Add a manipulator associated to a VisualElement.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public static void AddManipulator(this VisualElement ele, IManipulator manipulator)
```

### Parameters

**** (\[VisualElement]\(/engine/6000.5/script-reference/unityengine/uielements/visualelement)): VisualElement associated to the manipulator.**** (\[IManipulator]\(/engine/6000.5/script-reference/unityengine/uielements/imanipulator)): Manipulator to be added to the VisualElement.

### Remarks

For more information, refer to [Manipulators](/engine/6000.5/manual/uitoolkits/uielements/uie-events/uie-manipulators.md) in the User Manual.
