# root

> The root represents the root element of the PanelRenderer and may not have an authoring ID.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public VisualElementAssetReferenceTable.DocumentNode root { get; }
```

### Remarks

You can reference the root with an [AuthoringIdPath](/engine/6000.5/script-reference/unityengine/uielements/authoringidpath.md) that contains a single ID of 0.
