# worldBound

> Returns the axis-aligned bounding box of the element in panel coordinates after the cumulative transform from the IPanel root.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public Rect worldBound { get; }
```
