# TransformOrigin(Length, Length)

> Create a TransformOrigin data with two Lengths for the x and y axis.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public TransformOrigin(Length x, Length y)
```

### Parameters

**** (\[Length]\(/engine/6000.5/script-reference/unityengine/uielements/length)): **** (\[Length]\(/engine/6000.5/script-reference/unityengine/uielements/length)):&#x20;
