# templateSource

> Stores the template asset reference, if the generated element is cloned from a VisualTreeAsset as a Template declaration inside another VisualTreeAsset.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public VisualTreeAsset templateSource { get; }
```
