# writeMargins

> The extra margins, in points, required for the effect to write to destination texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public PostProcessingMargins writeMargins { get; set; }
```

### Remarks

If the [\_computeRequiredWriteMarginsCallback](/engine/6000.5/script-reference/unityengine/uielements/postprocessingpass/computerequiredwritemarginscallback.md) callback is defined, this value is ignored.
