# BoundingBox

> The size of the full bounding-box of the UIDocument will be used to determine the pivot position.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
BoundingBox = 0
```
