# Execute

> Schedule this action to be executed later.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

## Execute(Action\<TimerState>)

Schedule this action to be executed later.

```csharp
IVisualElementScheduledItem Execute(Action<TimerState> timerUpdateEvent)
```

### Parameters

**** (\[Action\<TimerState>]\(https\://learn.microsoft.com/dotnet/api/system.action)): The action to be executed.

### Returns

| Type                                                                                                                 | Description                        |
| -------------------------------------------------------------------------------------------------------------------- | ---------------------------------- |
| [IVisualElementScheduledItem](/engine/6000.5/script-reference/unityengine/uielements/ivisualelementscheduleditem.md) | Reference to the scheduled action. |

## Execute(Action)

Schedule this action to be executed later.

```csharp
IVisualElementScheduledItem Execute(Action updateEvent)
```

### Parameters

**** (\[Action]\(https\://learn.microsoft.com/dotnet/api/system.action)): The action to be executed.

### Returns

| Type                                                                                                                 | Description                        |
| -------------------------------------------------------------------------------------------------------------------- | ---------------------------------- |
| [IVisualElementScheduledItem](/engine/6000.5/script-reference/unityengine/uielements/ivisualelementscheduleditem.md) | Reference to the scheduled action. |
