# IsBound(IBindable)

> Checks if a IBindable is bound to a property.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public static bool IsBound(this IBindable control)
```

### Parameters

**** (\[IBindable]\(/engine/6000.5/script-reference/unityengine/uielements/ibindable)): This Bindable object.

### Returns

| Type                                                          | Description                                    |
| ------------------------------------------------------------- | ---------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if this IBindable is bound to a property. |
