# AcceptsAttributeBag(IUxmlAttributes, CreationContext)

> Returns true if the factory accepts the content of the attribute bag.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

> **Warning:**
>
> **Deprecated.** IUxmlFactory is deprecated and will be removed. Use UxmlElementAttribute instead.

```csharp
bool AcceptsAttributeBag(IUxmlAttributes bag, CreationContext cc)
```

### Parameters

**** (\[IUxmlAttributes]\(/engine/6000.5/script-reference/unityengine/uielements/iuxmlattributes)): The attribute bag.**** (\[CreationContext]\(/engine/6000.5/script-reference/unityengine/uielements/creationcontext)): The creation context.

### Returns

| Type                                                          | Description                                                                    |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the factory accepts the content of the attribute bag. False otherwise. |

### Remarks

Use this function to validate the content of the attribute bag against the requirements of your factory. If a required attribute is missing or if an attribute value is incorrect, return false. Otherwise, if the bag content is acceptable to your factory, return true.
