# DynamicHeight

> Collection view will use the actual height of every item when geometry changes. More flexible but less performant.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
DynamicHeight = 1
```
