# BindingResult(BindingStatus, string)

> Constructs a binding result.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.5/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public BindingResult(BindingStatus status, string message = null)
```

### Parameters

**** (\[BindingStatus]\(/engine/6000.5/script-reference/unityengine/uielements/bindingstatus)): The status of the binding.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The message linked to the status.

### Remarks

The message is ignored when [\_status](/engine/6000.5/script-reference/unityengine/uielements/bindingresult/status.md) is set to [BindingStatus.Success](/engine/6000.5/script-reference/unityengine/uielements/bindingstatus/success.md).
