# InheritFromPrototype

> For each SpeedTree model painted on the terrain, inherit the motion vector rendering mode from the import settings, instead of a terrain-global value.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
InheritFromPrototype = 3
```
