# Customizable

> Customize the visibility of the input field based on the requirement of your application.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Customizable = 0
```

### Remarks

Use [TouchScreenKeyboard.hideInput](/engine/6000.5/script-reference/unityengine/touchscreenkeyboard/hideinput.md) to control the visibility of the input field. [TouchScreenKeyboard.hideInput](/engine/6000.5/script-reference/unityengine/touchscreenkeyboard/hideinput.md) has an effect only if [TouchScreenKeyboard.inputFieldAppearance](/engine/6000.5/script-reference/unityengine/touchscreenkeyboard/inputfieldappearance-1.md) returns `Customizable`.
