# ResizeBounds()

> Resizes Tiles in the Tilemap to bounds defined by Tilemap.origin and Tilemap.size.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.5/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public void ResizeBounds()
```

### Remarks

Tiles outside of the bounds will be removed from the [Tilemap](/engine/6000.5/script-reference/unityengine/tilemaps/tilemap.md).
