# ContactPointRule

> Place the glyph into the available free space by trying to maximize the contact point between it and other glyphs.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.TextCore.LowLevel](/engine/6000.5/script-reference/unityengine/textcore/lowlevel.md)
* **Assembly:** UnityEngine.TextCoreFontEngineModule

```csharp
ContactPointRule = 4
```
