# LOAD_NO_BITMAP

> Load glyphs and ignore embedded bitmap strikes.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.TextCore.LowLevel](/engine/6000.5/script-reference/unityengine/textcore/lowlevel.md)
* **Assembly:** UnityEngine.TextCoreFontEngineModule

```csharp
LOAD_NO_BITMAP = 8
```
