# TerrainTileCoord

> Specifies a set of 2D tile coordinates.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.TerrainUtils](/engine/6000.5/script-reference/unityengine/terrainutils.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public readonly struct TerrainTileCoord
```

## Fields

| Value                                                                                       | Description        |
| ------------------------------------------------------------------------------------------- | ------------------ |
| [tileX](/engine/6000.5/script-reference/unityengine/terrainutils/terraintilecoord/tilex.md) | Tile X coordinate. |
| [tileZ](/engine/6000.5/script-reference/unityengine/terrainutils/terraintilecoord/tilez.md) | Tile Z coordinate. |
