# TerrainBuiltinPaintMaterialPasses

> Built-in render passes for paint material.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.TerrainTools](/engine/6000.5/script-reference/unityengine/terraintools.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public enum TerrainBuiltinPaintMaterialPasses
```

## Fields

| Value                                                                                                                              | Description                                                   |
| ---------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------- |
| [PaintHoles](/engine/6000.5/script-reference/unityengine/terraintools/terrainbuiltinpaintmaterialpasses/paintholes.md)             | Built-in render pass for painting Terrain holes.              |
| [PaintTexture](/engine/6000.5/script-reference/unityengine/terraintools/terrainbuiltinpaintmaterialpasses/painttexture.md)         | Built-in render pass for painting the splatmap texture.       |
| [RaiseLowerHeight](/engine/6000.5/script-reference/unityengine/terraintools/terrainbuiltinpaintmaterialpasses/raiselowerheight.md) | Built-in render pass for raising and lowering Terrain height. |
| [SetHeights](/engine/6000.5/script-reference/unityengine/terraintools/terrainbuiltinpaintmaterialpasses/setheights.md)             | Built-in render pass for setting Terrain height.              |
| [SmoothHeights](/engine/6000.5/script-reference/unityengine/terraintools/terrainbuiltinpaintmaterialpasses/smoothheights.md)       | Built-in render pass for smoothing the Terrain height.        |
| [StampHeight](/engine/6000.5/script-reference/unityengine/terraintools/terrainbuiltinpaintmaterialpasses/stampheight.md)           | Built-in render pass for stamping heights on the Terrain.     |
