# originTerrain

> (Read Only) The Terrain used to build the PaintContext.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.TerrainTools](/engine/6000.5/script-reference/unityengine/terraintools.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public Terrain originTerrain { get; }
```

### Remarks

When painting across a border, the PaintContext can refer to several Terrain tiles. The originTerrain is used to define the terrain space (terrain-local object space) within the PaintContext.
