# FromBrushUV(Vector2)

> Applies the transform to convert a Brush UV coordinate to the target XY space.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.TerrainTools](/engine/6000.5/script-reference/unityengine/terraintools.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public Vector2 FromBrushUV(Vector2 brushUV)
```

### Parameters

**** (\[Vector2]\(/engine/6000.5/script-reference/unityengine/vector2)): Brush UV coordinate to transform.

### Returns

| Type                                                              | Description           |
| ----------------------------------------------------------------- | --------------------- |
| [Vector2](/engine/6000.5/script-reference/unityengine/vector2.md) | Target XY coordinate. |
