# splatPrototypes

> Obsolete. Use TerrainData.terrainLayers instead. Splat texture used by the terrain.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

> **Warning:**
>
> **Deprecated.** TerrainData.splatPrototypes is obsolete. Use TerrainData.terrainLayers instead.

```csharp
public SplatPrototype[] splatPrototypes { get; set; }
```

### Remarks

These are the ground textures.
