# HolesTextureName

> The name for the Terrain holes Texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public static string HolesTextureName { get; }
```

### Remarks

Use this name when you call [TerrainData.CopyActiveRenderTextureToTexture](/engine/6000.5/script-reference/unityengine/terraindata/copyactiverendertexturetotexture.md), [TerrainData.DirtyTextureRegion](/engine/6000.5/script-reference/unityengine/terraindata/dirtytextureregion.md), [TerrainData.SyncTexture](/engine/6000.5/script-reference/unityengine/terraindata/synctexture.md), or onTextureChanged to identify the Terrain holes Texture.
