# ignoreQualitySettings

> When enabled, the terrain ignores the terrain overrides set in the QualitySettings.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public bool ignoreQualitySettings { get; set; }
```
