# heightmapRenderTextureFormat

> RenderTextureFormat of the terrain heightmap.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public static RenderTextureFormat heightmapRenderTextureFormat { get; }
```

### Remarks

Additional Resources: [RenderTextureFormat](/engine/6000.5/script-reference/unityengine/rendertextureformat.md).
