# CreateTerrainGameObject(TerrainData)

> Creates a Terrain including collider from TerrainData.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public static GameObject CreateTerrainGameObject(TerrainData assignTerrain)
```

### Parameters

**** (\[TerrainData]\(/engine/6000.5/script-reference/unityengine/terraindata)):&#x20;

### Returns

| Type                                                                    | Description |
| ----------------------------------------------------------------------- | ----------- |
| [GameObject](/engine/6000.5/script-reference/unityengine/gameobject.md) |             |
