# hasMipMaxLevel

> Returns true if the GPU supports partial mipmap chains (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool hasMipMaxLevel { get; }
```

### Remarks

Some GPUs require that mipmapped textures must contain the full set of mipmaps. Query this flag to determine if partial sets of mipmaps are allowed on the device.
