# GetMinSize(Sprite)

> Minimum width and height of the Sprite.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Sprites](/engine/6000.5/script-reference/unityengine/sprites.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector2 GetMinSize(Sprite sprite)
```

### Parameters

**** (\[Sprite]\(/engine/6000.5/script-reference/unityengine/sprite)):&#x20;

### Returns

| Type                                                              | Description |
| ----------------------------------------------------------------- | ----------- |
| [Vector2](/engine/6000.5/script-reference/unityengine/vector2.md) |             |
