# packingRotation

> If Sprite is packed (see Sprite.packed ), returns its SpritePackingRotation.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public SpritePackingRotation packingRotation { get; }
```
