# isFriend

> Is this user a friend of the current logged in user?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.SocialPlatforms](/engine/6000.5/script-reference/unityengine/socialplatforms.md)
* **Assembly:** UnityEngine.GameCenterModule

> **Warning:**
>
> **Deprecated.** IUserProfile is deprecated and will be removed in a future release.

```csharp
bool isFriend { get; }
```
