# operator !=(SecondarySpriteTexture, SecondarySpriteTexture)

> Compares two SecondarySpriteTexture objects and returns true if they are not equal.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool operator !=(SecondarySpriteTexture lhs, SecondarySpriteTexture rhs)
```

### Parameters

**** (\[SecondarySpriteTexture]\(/engine/6000.5/script-reference/unityengine/secondaryspritetexture)): The first SecondarySpriteTexture object.**** (\[SecondarySpriteTexture]\(/engine/6000.5/script-reference/unityengine/secondaryspritetexture)): The other SecondarySpriteTexture object to be compared to.

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
