# SceneManagerAPI()

> Constructor only to be used by deriving classes. Assign to overrideAPI to override SceneManager methods.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.SceneManagement](/engine/6000.5/script-reference/unityengine/scenemanagement.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
protected SceneManagerAPI()
```
