# path

> Returns the relative path of the Scene. For example: "Assets/MyScenes/MyScene.unity".

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.SceneManagement](/engine/6000.5/script-reference/unityengine/scenemanagement.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public string path { get; }
```
