# AfterAssembliesLoaded

> Callback invoked when all assemblies are loaded and preloaded assets are initialized. At this time the objects of the first scene have not been loaded yet.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
AfterAssembliesLoaded = 2
```

### Remarks

For more information on the execution order of this option relative to the others, refer to [RuntimeInitializeOnLoadMethodAttribute](/engine/6000.5/script-reference/unityengine/runtimeinitializeonloadmethodattribute.md).
