# FreezeAll

> Freeze rotation and motion along all axes. Equivalent of RigidbodyConstraints.FreezePosition | RigidbodyConstraints.FreezeRotation.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
FreezeAll = 126
```
