# Default

> Default color space conversion based on project settings.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Default = 0
```

### Remarks

This value picks RenderTextureReadWrite.sRGB (when Linear color space is used) or [RenderTextureReadWrite.Linear](/engine/6000.5/script-reference/unityengine/rendertexturereadwrite/linear.md) (when gamma color space is used) based on [PlayerSettings.colorSpace](/engine/6000.5/script-reference/unityeditor/playersettings/colorspace.md).

See [RenderTextureReadWrite](/engine/6000.5/script-reference/unityengine/rendertexturereadwrite.md) overview page for more details.
