# enableRandomWrite

> Enable random access write into this render texture on Shader Model 5.0 level shaders. Additional Resources: RenderTexture.enableRandomWrite.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool enableRandomWrite { get; set; }
```
