# fogDensity

> The density of the exponential fog.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static float fogDensity { get; set; }
```

### Remarks

Fog density is used by [FogMode.Exponential](/engine/6000.5/script-reference/unityengine/fogmode/exponential.md) and [FogMode.ExponentialSquared](/engine/6000.5/script-reference/unityengine/fogmode/exponentialsquared.md) modes.

```csharp
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Example()
    {
        // Set the fog density
        RenderSettings.fogDensity = 0.1f;

        // And enable fog
        RenderSettings.fog = true;
    }
}
```

Additional Resources: [RenderSettings.fogMode](/engine/6000.5/script-reference/unityengine/rendersettings/fogmode.md).
