# defaultReflectionMode

> Default reflection mode.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static DefaultReflectionMode defaultReflectionMode { get; set; }
```

### Remarks

Unity can use a custom texture or generate a specular reflection texture from skybox.

Additional Resources: [RenderSettings.defaultReflectionMode](/engine/6000.5/script-reference/unityengine/rendersettings/defaultreflectionmode.md), [The Lighting window](/engine/6000.5/manual/lighting-overview/lighting-reference/lighting-window.md).
