# Any

> Any texture type.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Any = 1
```

### Remarks

This is a special case value for material properties that can accept any texture type.

Additional Resources: [Texture.dimension](/engine/6000.5/script-reference/unityengine/texture/dimension.md), [MaterialProperty.textureDimension](/engine/6000.5/script-reference/unityeditor/materialproperty/texturedimension.md).
