# FragmentSize2x1

> Specifies that the shading rate should reduce horizontal resolution 2x.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
[InspectorName("FragmentSize 2x1")]
FragmentSize2x1 = 2
```
