# SetCullingPlane(int, Plane)

> Set the culling plane at a given index.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void SetCullingPlane(int index, Plane plane)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): **** (\[Plane]\(/engine/6000.5/script-reference/unityengine/plane)):&#x20;
