# CreatePipeline()

> Create a IRenderPipeline specific to this asset.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
protected abstract RenderPipeline CreatePipeline()
```

### Returns

| Type                                                                                      | Description       |
| ----------------------------------------------------------------------------------------- | ----------------- |
| [RenderPipeline](/engine/6000.5/script-reference/unityengine/rendering/renderpipeline.md) | Created pipeline. |
