# rayTracingMode

> The RayTracingMode that you can use to control how the geometries used by ray tracing instances are updated.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public RayTracingMode rayTracingMode { readonly get; set; }
```
