# enableTriangleCulling

> Whether front/back face culling for the ray tracing instances is enabled.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool enableTriangleCulling { readonly get; set; }
```
