# lightProbeProxyVolume

> The LightProbeProxyVolume the ray tracing instance uses.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** This field is obsolete. #from(6000.5)

```csharp
public LightProbeProxyVolume lightProbeProxyVolume
```

### Remarks

When you specify a [LightProbeProxyVolume](/engine/6000.5/script-reference/unityengine/lightprobeproxyvolume.md), you must set `lightProbeUsage` to `LightProbeUsage.UseProxyVolume`.
