# renderQueueLowerBound

> The lower limit of a render queue interval.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int renderQueueLowerBound
```

### Remarks

Together with the [RayTracingInstanceMaterialConfig.renderQueueUpperBound](/engine/6000.5/script-reference/unityengine/rendering/raytracinginstancematerialconfig/renderqueueupperbound.md) value, this value is used to determine the Material type. Additional Resources: [RayTracingAccelerationStructure.CullInstances](/engine/6000.5/script-reference/unityengine/rendering/raytracingaccelerationstructure/cullinstances.md).
