# triangleCullingConfig

> A structure used for specifying ray tracing instance triangle culling options and vertex winding.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public RayTracingInstanceTriangleCullingConfig triangleCullingConfig
```

### Remarks

Additional Resources: [RayTracingAccelerationStructure](/engine/6000.5/script-reference/unityengine/rendering/raytracingaccelerationstructure.md).
