Everything
Add all ray tracing instances to a RayTracingAccelerationStructure except for those that use RayTracingMode.Off.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
Everything = Static | DynamicTransform | DynamicGeometry | DynamicGeometryManualUpdate