# Disable(BuiltinShaderDefine)

> Disable a specific shader keyword.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void Disable(BuiltinShaderDefine define)
```

### Parameters

**** (\[BuiltinShaderDefine]\(/engine/6000.5/script-reference/unityengine/rendering/builtinshaderdefine)):&#x20;
